Dehla Pakad, Judgement, Sweep & Call Break Guides

    Everything you need to learn, improve at, and enjoy Taash’s card games — plus how Dehla Pakad fits into the wider world of trick-taking card games.

    Dehla Pakad

    Judgement

    Sweep

    Call Break

    Dehla Pakad vs other trick-taking games

    Dehla Pakad belongs to the same family as Court Piece and Rung and shares their trump-call mechanic. What sets it apart is the objective: it is the only one of these games decided purely by which side captures the four tens. Sweep, by contrast, is a capturing/fishing game with no trump at all — it isn’t part of this trick-taking family, so it’s left out of the table below.

    GamePlayersObjectiveTrump
    Dehla Pakad4 (2v2)Capture the four 10sNamed by first player
    Court Piece / Coat Piece4 (2v2)Win the most 'hands' (sets of 4 tricks); 7 to winNamed from first 5 cards
    Rung / Rang4 (2v2)Win a majority of tricksNamed by the dealing side
    Callbreak4 (solo)Make your bid of tricks over 5 roundsAlways spades
    Spades4 (2v2)Bid and make tricks to 500 pointsAlways spades
    294 (2v2)Bid for card points (J and 9 are highest)Hidden, set by bidder

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